Practical team recommendations for the whole alliance. Build the strongest teams you can with the champions you have.
Focus on strong Raid application, control, and sustain. Same principles apply on attack and defense.
Goal: Apply Raid stacks quickly, then convert into damage.
Goal: Survive the first turns and punish over-aggression.
Use whatever strong versions of these roles you own. These are role guides, not forced lists.
Build four strong, non-overlapping teams. Outpost bonuses help, but solid team strength matters most.
Your strongest synergy. The team you trust in hard fights. Best damage + best support together.
Taunt + durability. Good for holding or absorbing pressure. Brienne / Corlys style kits shine here.
Heavy Raid + burst damage. Strong into many defensive setups. Put best Raid appliers here with enough damage to finish.
Remaining strong pieces. Can lean toward a specific outpost bonus if needed.
Strong results lean into Raid + control + solid damage.
Simple approach: Bring Raid, bring damage, respect Pacified, don’t over-rely on Shields.
• Built for Old Peeps on Porches. Public so anyone in the alliance can use it.
• Focus on the strongest champions you currently have. The guidance is meant to help everyone.
• Exact champion lists and full team compositions will expand as more kit data is locked in.
• War outpost bonuses help, but four solid non-overlapping teams matter more for most of the alliance.
• When in doubt: bring Raid, bring damage, and bring something that keeps the team standing.